Pocket Games

Word Code: guess the word without coloured letters

The secret word has five letters, but here the letters are never coloured. Next to each guess you only get three numbers: how many letters are in the right place, how many are there but misplaced, how many are missing. Which ones they are is for you to work out, by comparing one row with another.

The rules

There is a secret five-letter word and you have ten guesses. Every guess must be a real word. Once you submit it, three small squares to the right of the row each show a number:

The three numbers always add up to five, and they tell you how many, never which. You win by typing the exact word, that is by getting five greens; if the ten guesses run out first, the game shows you the word.

It is the same kind of clue as the board game with coloured pegs made famous by Mastermind, applied to words: every row is an equation with five unknowns, and you win by putting the equations together.

Double letters

Repeats are counted as in Secret Word: a letter counts at most as many times as it appears in the secret word, and letters in the right place are counted first.

If the secret word is PLANT and you type TASTE, the result is 0 green, 2 yellow, 3 grey. The A is there but misplaced, and so is one of the two Ts; the second T counts as grey, because PLANT has only one T. Together with S and E that makes the three greys.

A game from start to finish

The secret word is PLANT. Here is how you can find it in six guesses, and what each row tells you.

GuessGreenYellowGrey
STARE113
STORE014
HORDE005
FUMES005
PLAIN311
PLANT500

Look at the third and fourth guesses: neither of them could be the answer, and they are the ones that decided the game. After STARE there were 307 possible answers; after STORE 63, after HORDE 19, after FUMES 4.

Colour notes

The game does not tell you which letters are right, so you keep track of them yourself. Tapping a letter in a row you have already submitted changes its colour with every tap: green, yellow, dark grey, and then back to no colour.

In the example above, after HORDE you mark its five letters dark grey straight away, and the A of STARE green after the second guess. The method that pays off best is to mark only what you are sure you know: a note put down on a hunch and then forgotten leads you further astray than a missing one.

How to reason

How it differs from Secret Word

Secret Word is the game this one grew out of: same five-letter word, same dictionary, same keyboard. What changes is the kind of information you get, and with it the way you play.

Secret WordWord Code
Guesses610
After each guessthe colour of every letterthree numbers next to the row
Keyboardcolours itselfdarkens only with your notes
What matters mostchoosing your first words wellcomparing rows with each other

In Secret Word every guess answers letter by letter, and the game is mostly a matter of vocabulary. Here a single row tells you little: the real information comes from comparing two or three rows, and a good player picks words thinking about which comparison they want to make next. That is why you get ten guesses instead of six.

On Pocket Games

Frequently asked questions

Why ten guesses and not six?

Because each guess tells you much less: three numbers instead of five colours. With six guesses the game would come down almost entirely to how lucky your first words were.

Can I enter a made-up word to probe for letters?

No: the guess has to be a word in the dictionary. If it is not, a red warning appears and you can fix it without losing the guess. Probing words like HORDE or PLAIN in the example have to be found among real ones, and that is part of the game.

Do the notes affect my score?

No. You can colour and recolour letters as often as you like without using up guesses, and the game does not tell you whether a note is right or wrong.

Are there hyphens or apostrophes?

No, just plain five-letter words with no punctuation: whatever you can type on the game’s keyboard.

What happens if I change the app’s language mid-game?

The saved game carries on with the dictionary of the language it started in. The next game uses the new language.

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