Woven Words
Woven Words gives you five, six or seven letters arranged in a circle and a crossword grid to fill. The letters never change: what changes with every word is the order you connect them in. The level ends when the grid is full, but the extra words count too.
How to play
At the bottom there is a circle of letters. You drag your finger across them in sequence to build a word: if the word belongs to the grid, it slots into place above; if it is a valid word that is not in the grid, it counts as a bonus.
Every level starts from a seed word of five, six or seven letters and derives all the shorter words those same letters can make. The grid holds twelve or more of them, crossing like a crossword, and the level closes when every square is full.
The words in the grid are picked from the common ones: if a word means nothing to you, it is almost certainly not the one being asked for.
On Pocket Games
You play alone, one level after another, with no timer and no penalty for wrong words. Levels are not made by hand: each one is generated on the spot, from the dictionary of the app’s language.
- The circle has 5, 6 or 7 letters, picked at random for every level: the difficulty does not rise with the level number.
- The grid aims for 12 to 15 words of 3 to 7 letters, drawn from the most frequent in the language. Two words that differ only in the last letter, such as WORD and WORK, never end up in the same grid.
- The free hint is one per level and uncovers a random hidden square, not one you choose. After that, in the app, more hints are available by watching a video; in the browser that is the only one. If a hint completes a word, the word counts as found.
- Shuffle rearranges the letters in the circle: it is not a hint and costs nothing.
- Restart, from the menu, clears the grid you are playing: same words, nothing found.
At the top you see the level and how many grid words you have found. The level in progress is saved with the words found and the letters uncovered, and resumes from there. The start screen shows the last level completed, your total bonus words and how many levels you finished without hints. On a computer you can type the letters instead of dragging: Enter submits the word, Backspace removes the last letter.
How to find the words
Start with the short ones. Three-letter words number in the dozens and turn up almost by accident, but they do more than score: every word placed reveals letters in the grid, and those letters suggest the long words crossing them.
Look at the grid, not the circle. This is the tip that unlocks the most levels. When you are stuck, stop reshuffling the letters at the bottom and look at the empty squares above: the length of the missing word and the letters already crossing it cut the possibilities down to a handful.
Try the families. If a word works, try its variants: singular and plural, the verb forms, the -ER and -ING endings. With the same letters, CAT and CATS are both possible, and often both are there.
Vowels give you the shape. With the circle’s letters in mind, ask where the vowels can sit in the word you are hunting: English rarely stacks four consonants in a row, and that alone rules out most combinations.
Use the seed word. Every level is built from a word that uses all the letters: finding it is the shot that often completes half the grid, because it is the longest and it crosses everything else.
The bonus words
Valid words the letters can make but that are not in the grid are not wasted: they are counted separately. They do not finish the level, they finish it well — and they are how the game rewards anyone who knows words other players never try.
Frequently asked questions
Which vocabulary does it use?
Common English words, ordered by frequency: the grid draws from the best-known ones, while rarer ones count as bonuses. The game is available in the app’s other languages too, each with its own vocabulary.
Do the levels run out?
No, they are generated one after another. The progress saved is the number of levels you have completed.
What if I cannot find anything else?
Try Shuffle first: the letters in a different order suggest new words, and it costs nothing. Then there is the level’s free hint, which uncovers a random square; after that, in the app, more hints come from watching a video (not in the browser). The level cannot be lost: there is no way to get it wrong, only to stop.
Does my progress follow me to another phone?
Yes, if you are signed in with an account: the last level completed, the bonus words found and the count of levels finished without hints are synced. A level left halfway, on the other hand, stays on the device you were playing it on.
More games to try
See the full list of games, or open Pocket Games in your browser: they are free and you don’t need an account.