Pocket Games

Puzzle & Logic

Fast hands don’t matter here. These games ask you to look, think it through and only then move. You almost always play on your own, at your own pace, and the game is saved as you go, so you can close it and pick up exactly where you left off.

The kind of thinking changes from one to the next. Sudoku and Nonogram are pure deduction: every grid is built to be solved without guessing, and the only way to go wrong is to skip a step. Minesweeper is deduction too, but the first click is blind and uncovering a mine ends the game.

2048 and 10×10 have no solution to find. They go on as long as there is room, and they are lost to a move made without thinking about the next one: keeping the grid tidy matters more than seeing far ahead.

Then there are the level-based games, like Paths: a grid to fill with a single line, one solution per level, and grids that grow as you go. No timer and no lives; at worst you start the level again.

Finally, memory. In Repeat a sequence of colours gets one step longer every round and the first mistake ends the game. Pairs is the only game in this section you can also play with two people on the same phone.

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